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    [GUIDE] Fenrir

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    akOcoSoy
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    [GUIDE] Fenrir

    Post by akOcoSoy on Tue Jan 21, 2014 10:51 am

    Fenrir

    Level 300 above Blade Knight, Soul Master, Muse Elf, Magic Gladiator, Dark Lord, Bloody Summoner and Rage Fighter can use Fenrir.




    The Fenrir is a fierce mythological (Norse) creature resembling a giant wolf. In MU Online the fenrir is a mount for all character classes which enhances moving speed and provides several very good advantages.

    A Fenrir has a total of 255 HP and can be damaged. To heal a Fenrir put a Jewel of Bless on it.
    The Fenrir attacks with Plasma storm which is an exclusive skill (Mana 50, AG 20).




    Fenrir Combination
    Stage 1
    20 pieces of Splinter of Armor
    20 pieces of Bless of Guardian
    1 Jewel of Chaos
    This combination will produce a Piece Horn (70% success rate)





    Stage 2
    5 Piece of Horn
    10 pieces of Claw of Beast
    1 Jewel of Chaos
    This combination will produce a Broken of Horn (50% success rate)
    Stage 3
    1 Broken Horn
    3 Jewels of Life
    1 Jewel of Chaos
    10M Zen
    This combination will produce a Horn of Fenrir (30% success rate)






    Upgrading the Horn
    1 Horn of Fenrir
    5 Jewels of Life
    1 Jewel of Chaos
    One or more Level 4 (minimum), Option 4 (minimum) Weapon to Create Destruction Fenrir
    One or more Level 4 (minimum), Option 4 (minimum) Armor to Create Protection Fenrir
    Combination will produce a mix which can be one of the following:



    Black Fenrir
    This is the most common jewel. It is used in all item combinations.





    Blue Fenrir
    Horn of Fenrir + Protection (absorb final damage)




    Notice: * Keep in mind when upgrading a Fenrir in the Chaos Machine that it DOES have a chance of being lost in the process.

    Golden Fenrir
    Horn of Fenrir + Protection (absorb final damage)




    THAT'S ALL FOLK'S  Laughing 

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